TinyPixel Idle Miner
TinyPixel Idle Miner is a small incremental idle game built with raylib and C++. Start with a basic pickaxe and mine ores to earn resources, then spend them to upgrade your mining power, speed, and efficiency.
Progress through different ores, optimize your upgrades, and gradually become stronger as you push toward your ultimate goal: forging the Ultimate Pickaxe.
This is my first game using raylib and C++, created as a learning project focused on simplicity, progression, and satisfying incremental gameplay.
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CONTROLS:
WASD or arrow keys to move, and the player auto mine the ores.
click the middle mouse to pan the Skill tree scene, and scroll wheel for zoom in and out.
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | TinyPixelDev |
| Tags | 2D, Clicker, Idle, Incremental, Indie, minigames, Pixel Art, Short, Singleplayer, Top-Down |
| Content | No generative AI was used |
Development log
- bug fixes and improvementsApr 13, 2026
- TinyPixel Idle MinerApr 12, 2026






Comments
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I think it would be good to have the option to end a run early. Near the end of demo I need more stone than iron and crystals, and after mining all the stone in the mine there's no more purpose to stay in the run.
thanks, for playing and taking the time to give me feedback I really appreciate it, and I'm working on that I will add the buttons, and the I tried to fix the balance issue I hope it feel better now